The Winter 2019 Session is our 50th session of OPEN NH courses! 
  • Courses that are currently active in the Winter 2019 Session are placed in this category.
  • Session courses do not become visible until the start of the course session.
  • Courses offered in past sessions were moved to their respective content categories. Categories respond to the course number.
  • Content Category Courses with more than 1 content area, or for all content areas (elementary) can be found in the "General Course" category.
  • Note: The Fall 2018 Session courses, and all prior session courses, have been relocated to their respective categories.  If you participated in any of our past courses, you can still access all all of them either through My Courses in your user profile, or by finding them in their proper Course Category.

All students have the capacity to be good writers and writers learn to write by writing. These are basic tenets of this workshop during which participants will learn instructional strategies to teach students in the upper elementary grades how to write narrative and informational text. Participants will explore how to teach their students about the traits of good writing through mini-lessons and writing conferences and how to use established criteria to evaluate writing. They will recognize that writing is a process and consider how to organize instruction to guide students through the stages. Participants will go through the instructional cycle from writing prompt to revision as they create their final projects.

Games have engaged adults in children for centuries.  In recent years, gaming in education has become an important practice in making learning engaging, relevant, and fun.  In this course, you will explore the mechanics of gaming and identify ways in which gaming engages students in learning.  You will look at possibilities and processes for using your curriculum to develop learning games across all grade levels.  Finally, you will explore the assessment side of gaming and look at strategies for incorporating games into your classroom.  As a final project, you will develop and share a game-based lesson designed for your particular content and grade level specialty.  You will also have the opportunity to engage with other educators interested in gaming and look at ways to incorporate games into your regular learning and teaching practices to enhance your curriculum and excite your students. 

As part of the Minimum Standards for School Approval, the State of NH requires all high school courses to be competency-based. While this expectation might, at first, appear to be daunting, by the end of this course you will be confident in your ability to translate the New Hampshire College and Career Ready Standards that apply to your content area into competencies that support and demonstrate learning. This course is designed to give you a deep understanding of competency-based curriculum design and the knowledge and skills to write quality competencies that will enhance your teaching and the success of your students. You will explore your standards and pull out the big ideas that you want students to know and be able to do.  Once identified, these ideas can be translated and refined into competencies.  Finally, you will explore assessment of competency and begin the process of planning for instruction to support competency based learning.

Using specific classroom scenarios, teachers and future teachers explore the practical implementation of an invention unit into their curriculum culminating in a school or classroom Invention Convention science fair style event.  The course examines useful reflective strategies, hands-on learning approaches, and the application of Project-based learning (PBL) concepts via action planning. The Design-thinking Process will be covered including effectively utilizing Model-eliciting Activities (MEAs) to help students conceptualize their ideas and be innovative!

With the influx of new technology and increased connectivity, focused strategic planning is more important than ever to ensure digital learning opportunities for all students and educators. Most school districts have made investments in technology equipment, bandwidth and networking, training teachers and supporting both the technology and those using it. Many are looking at upgrading and expanding their use of technology either because of a specific initiative such as online assessment or for a broader push to a 1 to 1 program to accomplish specific school improvement goals. There are a number of factors for districts to consider as they embark upon this effort, key among them being planning, professional learning, software and digital content, broadband, devices, pedagogy and technology support. This course will serve as guidance for teachers and administrators to consider as they heighten their school or district focus to ensure smooth implementation of digital learning. In addition, this course includes proven resources and digital learning examples from across the nation to support digital learning discussions and implementation plans.

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